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nerdmouse

Does anyone know where to find lewd 3d tutorials?

I'm pretty sure I've asked this before and doing so was useless, but i dunno..
I'm hoping anyone could suggest a resource/forum to find either tutorials or refs for NSFW 3d and animation. Or if you guys know any 3d artists who would be willing to share any tips or sources or something.

Any time I try doing 3d anything i usually give up when me not knowing how to do anything right rears its head. Hope maybe one day I'll be confident with my ability..
Viewed: 98 times
Added: 3 years, 10 months ago
 
alistair
3 years, 10 months ago
I seem to recall seeing various conceptual walk-throughs by some Japanese ero 3DCG artists showcasing their methods for doing things like vulvas/labia/vaginas and such things, presented as images.  You might poke around on Pixiv for such things.  Even if in Japanese, the visuals give a good idea of what they're doing.

As for basic techniques for modeling sexy things, I would provide if I had any at hand.  It's been a while since I've done any sexy modelling and animation work, and I always just kind of futzed around until I got a good result.  Setting up skeletal rigs to move the character mesh right with the various sexual positions can be a real bear and I've found takes a lot of tuning to look good.

Speaking generally, any youtube blender tutorial vid on character rigging can provide a good basis to use as example, even if not using that program specifically.  Ultimately, character animation is fairly consistent whether one is doing sexy or less-sexy stuff, and one can generalize.

Feel free to hit me up with questions if you want.  I can't at all promise I'll have answers, but it's something I've done so maybe I have solved some problems you've encountered.
nerdmouse
3 years, 10 months ago
I'll take a look on pixiv for any refs i can find, thanks for the tip
Ponlets
3 years, 10 months ago
if anyone finds some then i would love to know as well
Omo
Omo
3 years, 10 months ago
I spent many years researching animal genitalia in order to depict them correctly in 3d. To be honest, there's no good resource out there, but google searching your current project helps :P of course, that ends up with weird search history!
In any case...
My suggestions:
1. Quads quads quads. with angles no more than 120 degrees and no less than 60.
2. Be as accurate as you can with the base model, then embellish from there.
3. Know exactly what you are sculpting, and if you can, why it exists.
4. as with all art, it is a process of truly SEEING what you are trying to art. Whether that's an internal vision, or recognizing subtle features of a subject. If you cannot see what you are doing, you'll never capture it honestly.

If you have any specific questions, go ahead and PM me some time :3 I don't do it much anymore, too much IRL work, but I spent nearly 10 years 3d modeling genitalia xD
Bacn
3 years, 10 months ago
NSFW learning resources are few and far between, and those that exist are almost exclusively created by the SFM community. Best bet is to learn from traditional resources, then keep an eye on other 3D artists to see how they do things.

I don't know how far along you are or what program you use, but CGCookie and Blender Guru are both resources that I support 100%. I'm sure the Zbrush community probably has tons of great resources as well, but it's not a circle I know anything about. I also recommend checking out FlippedNormals. Polycount is a really great community, but they focus on game industry art.


After that, you get to move on to stealing ideas/techniques from artists directly, which I would argue is the best way to learn. Some artists will occasionally talk about how they do certain things, but more often you can either download their models if they release them, or look at them on Sketchfab if they upload them there. Getting your hands on models is the best way to examine them and figure out how they're made.


Some artists for you to check out:
https://twitter.com/ChunkerBuns
https://sketchfab.com/chunkerbuns
https://twitter.com/JoshuaMK2
https://twitter.com/skuddbutt?lang=en
https://www.furaffinity.net/user/voxell/
https://www.furaffinity.net/user/ashnar/


As for animation, once you get the basics of 3D art down you'll probably find it easier to get into animating than you'd expect. But of course the 12 Principles Of Animation is a great start, then https://www.animdojo.com/ for more 3D-specific learning.
nerdmouse
3 years, 10 months ago
Thanks for all the advice, I'll try looking back at some of those sites (and annoy those artists). I like your work by the way~
Bacn
3 years, 10 months ago
Heh. Thanks, but I'm nothing to write home about.
xichan
3 years, 10 months ago
I have never done any 3D animation let alone lewd ones and I am curious - what exactly are you having difficulty with?
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